You can only use the (1)st, (2)nd, and (3)rd effect of this card’s name each once per turn.
(1) If this card is Normal or Special Summoned: You can add 1 “Gem-Knight” card from your Deck to your hand, except “Gem-Knight Nepyrim”, also any effect damage your opponent takes for the rest of this Main Phase is halved.
(2) During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 “Gem-” monster.
(3) If this card is sent from the hand or Deck to the GY: You can send 1 card from your hand to the GY, and if you do, Special Summon this card.