You can only activate 1 card with this card’s name per turn.
(1) For the rest of this turn after this card resolves, you can only activate 1 Trap Card, and only once that turn, also banish from your Deck 1 Normal Trap Card not named “Trap Trick”, and if you do, Set 1 card with that banished card’s name directly from your Deck, and if you do that, that Set card can be activated this turn.