(1) Cannot be destroyed by card effects.
(2) Once per turn: You can send 1 card from your Spell & Trap Zone to the GY; Special Summon 1 monster that was destroyed and sent to the GY during this turn from either player’s GY to your field, but its effects are negated.
(3) Once per turn (Quick Effect): You can target 1 monster on the field; change that monster to face-up Defense Position. Your opponent cannot activate cards or effects in response to this effect’s activation.